Friday, August 23, 2013
Update on Feast of Blades 2013
Friday, July 26, 2013
Wolf Lord Paint Job
For the Wolf Lord himself I started by painting the whole model Mechanicus Standard Grey, I highlighted it Dawnstone Grey, with a third highlight of Administratum Grey, and finally I washed it in Nuln Oil. Then I began the red for the shield, inside of the cape the plating on the bolt pistol, the shoulder pads, Belt of Russ and the handle of the Frost Blade with Mephiston Red I highlighted it Wazdakka Red and a third layer of Evil Sunz Scarlet. I painted the chest plate, part of the shoulder pad, the hilt of the Frost Blade, Belt of Russ rim and wolves, wolf heads and rim and inner portion of the shield with Warplock Bronze, and highlighted it Ghennas Gold. Finally I painted all the fur Zandri Dust, the leather Mournfang Brown and the metal bits Ironbreaker highlighted with Runfang Steel, and washed all of if with Agrax Earthshade. I then moved to the Frost Blade and the gems on the model I started with The Fang grey and then over brushed with Calgar Blue and a lighter highlight of Lothern Blue and a final dry brush of White Scar. Once all that was finished I highlighted the leather with Balor Brown and worked on the hair and face. For the face I started with Cadian Fleshtone and highlighted Kislev Flesh then I washed it with Reikland Fleshshade. The base on the hair is Doombull Brown and an 25% Evil Sunz Scarlet and an 75% Doombull Brown mixture highlight, washed with Agrax Earthshade. To finish of the fur I over brushed Tallarn Sand and a second lighter over brush of Ushabti Bone, then finished the fur and the model with a dry brush of White Scars. Well I hope you enjoy what I have for a finished product and look out for more models to come.
Inspirata Ex Igne!
Ian Kreator Hobbies
Wednesday, July 24, 2013
What's Up? - With Weekend Warrior CJ
TechTuesday - Wolf Lord Conversion
Hello everybody and thanks for joining us for another Tech Tuesday. Today I wanted to show another conversion job. So I have had a Wolf Lord for my Space Wolves army laying around for quite awhile now. I had stalled out on the conversion work because I didn't feel as though I had the pose down just right. So for quite some time this model sat around and then the new model kits came out and with some improv sculpting skills I think I was able to pull it off. I took the running legs as well as the back with a cape from the Space Marine Commander box, the old 3rd edition Space Wolves chest piece and backpack, a Bloodletters sword, a wolf skull, the Belt of Russ, the bolt pistol, a shoulder pad, a tuft of fur from the new Space Wolves Grey Hunter kit, and a storm shield from the new Space Wolves Terminator box. I wish I could show you pictures of the old conversion, but to give you a short brief the arms were much closer to his side. I had still cut away some material but nowhere near as much as in the final product. Once I had the new pieces and the Bloodletters sword I took off the old shoulder pad and put the tuft to hair over the other. Then I repositioned his arms leaving a little bit larger gap between it and the shoulder contact point. I had already sculpted hair into the back part of the commander cape so that was left over from the first conversion, same with his hair and beard. So I took the arms and filled in all the gaps between the arm and chest, as well as sculpted in some of the under plating and movement points for the Marine. I separated him at the hips and glued a spacer at the legs/waist contact. Then I pinned the Bloodletter sword to the arm and reshaped the blade into a frost blade. I resculpted the hilt and added a wolf skull bit to the center of the hilt. I also glued the would skull to the Belt of Russ. For the base I took a 35mm square base and filed it down to conform with the smaller 25mm round without damaging the rocks. Then I filled in the indented area between the rocks and the base with green stuff. Here are a few photos of the finished conversion. Check back later for the painted piece this week.
Saturday, July 20, 2013
Campaign - Forgotten Relics Week Two Details
Week Two Smoke Them Out! (Planet: Hydraphur)
Deployment Zones Week Two |
Wednesday, July 17, 2013
Whats Up? - With Weekend Warrior Ian
At any rate things have been busy for Kreator as of late. We have a new campaign that we are running a new nine week campaign at the Square One Plaza Games Workshop location on
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Sons of Garro Chaplain |
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Ian
Kreator Hobbies
Grey Hunters |
Grey Hunters |
Blackstone warp gate |
Campaign - Forgotten Relics Week Two Primer
The planet Hydrachus is now destroyed, the forces able to escape scatter and reassemble. Eroimas and the Word Bearers were very thoroughly split up so much that the Imperium was barely able to track what units went where with an emphasis on locating the one responsible for the planets destruction. All of the Dark Apostles men make a direct route out of the system; some are caught and destroyed, while others live to fight again. The Dark Apostle and a retinue of soldiers escape in a small cruiser and head to Hydraphor. The Imperium of man is now very aware of the Word Bearers actions and more space marine chapters begin to move towards the sector as well as other imperial units. Post incident the Inquisition is unable to explain how chaos was able to destroy the planet in this manner or what drove them to do it. One thing is very well known though the perpetrator of this awful incident will pay for what he did. The Captain of the Eupharius Primos looks into his cogigator screen. It displays the troop locations on the surface of Hydraphor. "This is where they are dug is sir." Pointing at the map on the cogigator screen, Master Cantos leans over the ships navigator. "Good, I will relay the location to all forces in the sector. We shall make them pay for Hydrachus..."
This will be the deployment zones for Sundays game! |
Saturday, July 13, 2013
Campaign - Forgotten Relics Week One Details
Hello everyone this a deeper look at Forgotten Relics one, Kreator's new nine week campaign as lead up to Reclaiming the Stone October 11th through the 13th at Feast of Blades. So please join us July 14th at Games Workshop located inside Square One Plaza on south colorado boulevard. Please enjoy the story and scenario and we will see you at Brett's shop. For ticket information for Feast of Blades visit www.Feastofblades.Com.
Wednesday, July 10, 2013
TechTuesday - Wet Palate
Firstly you'll need a container, you can use a piece of Tupperware or even just a pencil case. Preferably something that is going to be watertight and has the ability to create a seal. Next you will want any foam similar and density to kind you get in a army case or you can use paper towels. You will need this to soak up the water you will be adding to it later. I in this case took a car wash spounge and cut it in half. As well I removed the cloth around the foam so it would fit my container. Lastly you will need parchment paper.
The components needed: Your container, your peice of foam, and a piece of paper cut to fit your container. |
Simple assembily, Just put the foam and parchment paper in the contaner. Thats it! |
And you finished product should look something like this. |
Once you've got all your materials together. Simply cut the foam and paper towels if your Tupperware can add water to the bottom of the Tupperware and you're done! Well I hope that you enjoyed this week's installment of Tech Tuesday. One again Inspirata Ex Igne.
Monday, July 1, 2013
Campaign - Forgotten Relics Week One Primer
Hello everyone this is the first week's story for Forgotten Relics, Kreator's new nine week campaign as lead up to Reclaiming the Stone October 11th through the 13th at Feast of Blades. So please join us July 14th at Games Workshop located inside Square One Plaza on south colorado boulevard. Please enjoy the story and we will see you at Brett's shop.
Week One:
Hydrachus a relic planet in the far north of the Segmentum Pacifica. Time once saw greatness on this planet but those days are over. Once lush and prosperous before the heresy, the planet could not withstand the destruction that war brought to it. With the fighting during the heresy the planets fragile ecology suffered so much that almost all life has faded from the planet. Now its formidable deserts and mountain ranges host only those strong and smart enough to survive its crushing heat and absence of standing water on its surface.
The Dark Apostle Continues to flip through his Maligna Carte looking for the proper page as space marines make their advance on the warp gate un-noticed. Captain Baynefeld of the Howling Griffons stops puts a closed fist in the air and says, "Hold." All but the fastest units in his company stop next to him. Baynefeld's fastest warriors have circled around the Chaos positions cutting off all hope for an escape. "Units, state your locations, and confirm if you are in place?" All units sound off affirmative. "lets move" Captain Baynefeld states into the vox caster and marines begin the assault.
The Dark Apostle stands in the center of the warp gate finishes chanting, power courses out of him and all is quiet. The space marines have sprung their trap there is no going back, but as they do something Unexpected happens. The surface of the planet begins to rumble, the surface rolls, large cracks begin to tear the surface of the planet. The ritual has been completed at the cost of the planet and the lives on it that are unable to escape it
What's Up? - With Weekend Warrior Ian
New Campaign Coming to a Store Near You!
Reports to the Ordos Xenos claim that an Eldar Craftworld has altered its position and by best estimate is headed to Quisto'rol. The planets defense force reports that they are prepared to face any potential threat, and at the moment the Eldar appear to pose none at the moment. However the Eldar have provided no explanation for their new found course which is cause enough for suspicion when dealing with the Eldar.
:Segmentum Pacifica planet Hydrachus:
"Have you located the signal yet?" The Dark Apostle, Eroimas commanded while filing through his Malaigna Carte. The pages of the foul tome shift and the ruinous text on the page begins to dance around. "The source is up ahead" a cultist states in a blank non-existent tone. He begins to shuffle towards a scraggy rock outcroppings along the foothills to the companies west. "There is a opening in the rocks ahead, there you will find the relic you seek to bring about mans demise". The cultist continued coldly. His body fatigued from being used as a mouthpiece for his malcontent host. However unlike the Wareing techniques employed by psychers of the Imperium and other adepts. His mind is still fully active and lucid just trapped inside his psychie. A voice great and negative force is prodding him. They tell him of his demise its words like gnashing teeth. His mind aches but his body continues on. Leading him, against the urge to fall over, leading his Master to his quarry. "This Way." says the cultist as he makes his way between two rock faces. At its base is a small rocky dried up creek bed and beyond it their goal. Half surrounded by towering granite boulders and underbrush is the Warp Gate. Obscured from direct line of sight so that, and with so much hard rock surrounding the structure the energy signature of the gate is almost fully obscured as well. "Excellent." The Eroimas says and as he slams the book shut there is an audible snap and the cultist slumps over and falls to the ground his neck visibly broken and a stream of blood trickling from is nostrils. As he falls to the ground he mutters there final words. "Mortis as hominen".
Thursday, June 27, 2013
TechTuesday - Chaplain Conversion
Hello everybody Ian with Kreator Hobbies with another installment of Tech Tuesday. This week I wanted to highlight my Space Marines Chaplain. Recently I decided to create a Space Marine chapter to support my Space Wolves and be a third Warhammer 40000 army. I'm going to be using my own color scheme which we will show you guys on a later date. The other thing I decided on was that I wanted to convert a Chaplain instead of purchasing one.
So I set out to find some bits. I had an old Since Marine Veteran model with a power axe laying about so I figured that would work well. Next I went looking for the crozius, I found a crozius bit and built it up with the bottom portion of a Dark Angels power maul. I also found a bionic arm and fusion pack from the Space Marine Commander box set. Now I needed the iconic skull helmet. I eventually took one of the skull heads off the chaos marine champion box. I cut off all the dirty chaos parts off and you can barely tell where it's from. Then I got my bolt pistol from the Black Templars update sprue and a shoulder pad from an Grey Hunters box. Once I found all the bits I needed I pinned everything together and placed the model in a vat of warm water and simple green to strip the old paint job. Then after roughly 24 hours I brushed the old paint job away. You to this point this were going quite smoothly. .. Then do to breakage I wound up having to cut the old biopic arm down and add my own flair to it so that I could use the Templar bit. Then I sculpted the goregut to the model. As this is one of only a few pieces off armour I have sculpted this was a bit laborious but I think the end result was worth all the effort. I did as well need to fix the skull a bit from file/Dremmel marks that were left in it as well. Once all this was complete I filled in my gaps so there are no seams on this model and left him looking like this. Thank you all for reading this week this is Ian with Kreator Hobbies saying Inspirata Ex Igne.
Wednesday, June 26, 2013
TechTuesday - Paint Schemes
If you're working on a particular chapter or army yeah you have less flexibility when it comes to the colors your painting. However generally speaking unless you're going to copy every single little detail, your going to get to choose the colors that you will paint your grenade, pouches, pistols, and stuff like that. If you all the sudden decided to paint your grenades and yours pistol pink when he's already blue and yellow it's going to look funny no way around it. So here's some quick tips when considering how to get your paint to suit your force.
1 get it least some what familiar with the color wheel, particularly the complementary colors and knowing of course what other colors mix to make those colors. Primary colors are combinations of colors such is red and green that complement or match with each other. purple and yellow and orange and blue are the other two. Each of these groupings will match
up nicely and the color of the paint can be offset with darker at lighter hues. Now this is only a basic look at how primary colors work. There is a near endless amount of knowledge regarding the subject different findings and pros and cons for using the color wheel and complementary colors. For more info on the subject I would suggest checking out Wikipedia and any of the how to paint miniatures guides. Most of the books will teach you not only about the complementary colors but how to use the knowledge on your miniatures. Now that we have briefly covered complementary colors we should discuss how to paint them to the miniature.
As you can see with its red shoulder pads and bolter housing and brass bolter asembily and chest plates, as well as the grey amour break up the model into sectoins that all draw the eyes to it but as well define what is what. Your eyes as well will be directed to each of these "breakup sections" allowing them to better pick up details and fully admire your paint job.
Friday, June 21, 2013
BatRep - Malifaux Beta Play Test
Baby Kade and Death Marshals |
Each of our forces in these games involved Lady Justice, a Judge, three Death Marshals, and and Executioner for myself. My buddy John he had Pandora, baby Kade, Kandi three sorrows, and a Teddy.
The two crews involved the Guild and Neverborn. |
With these configurations John's force was larger not only in model count but also in soul stone cost. in the new edition soul stones do a lot of the same things that they used to me you but buy additional card flips and can be used for other things as well. There main role is in hiring your crews. Before the game each player decides on a crew cost. In our case we settled on 45 and use that to hire a crews with. Since my force was lower in cost to John I got the use my extra soul stones later in the game. We played a lot over the weekend and lots of blood split. John figured out an effective way to run his force utilizing all of its facets very well Teddy worked to hold off my advance while Pandora and Kandi forced my Death Marshals hands to harm themselves.
Pandora versus Lady Justice. |
Two Sorrows Versus the Judge. |
Executioner versus Teddy. |
Death Marshal and Sorrow |